Sunday, 2 March 2014

Wargames illustrated 316

A  couple of different things from the WI team this time, one meh and one very interesting.
The theme this month instead of being one war or campaign is assaults from the sea. OK sort of a theme but given the different periods apart from water being involved not really connected.You  could say any battle anywhere ever is linked to any other because people fought each other using weapons , so it didn't really work never mind on to the good news SOMETHING NON HISTORICAL! WI have all ways resisted having anything sci-fi or fantasy in it so this is a major departure for them, we are talking dust here, an alternate WW2 involving alien tech. Its a 28mm minis game, I've liked the look of this for some time. bit like AT-43 which i liked alot but set in WW2 even better. It didn't seem to be catching on much but its relaunching and its made the mainstream wargamming press, hang on a minute though hasn't battlefront taken over dust? ah ha that's why its in WI (hello GW anyone?)oh well if the game is good and i really like the look of the German walkers it can't hurt, all it needs now is a proper British army to use in it.as for the rest of the mag you get a feature on battlefronts other releases this month - desperate measures for flames of war . I've been thinking of starting FOW and this mights just tip me over the edge because the German player can have anything he wants(pziv/70's backed by jagdpanthers with assault rifle inf nice) some pirates, some zulus, some boxers and the obligatory ACW but no vikings just saxons assaulting from the sea, they also show you how to make some of hobarts funnies in case you want to show the Americans how to assault a beach without risking tom hanks.
Fair mag it rolls 3 sixes on 5 d6
(Boooo i'm not in any of the pics of warfare in reading)

Wednesday, 5 February 2014

Wargames soldiers & strategy No70




First up is the figure review section 4 pages of pics of unpainted figures, i know you could see this on the Internet but you'd have to know where to look. This little spot might show up some ranges you didn't know of before and i do like seeing figures unpainted really shows you what you would have to work with.rick Priestley's column talks about terrain and then there is an interview with the 4ground people(2 pages) followed by a 2 page France vs Spain 16th century battle and a slightly longer piece on Pegasus bridge. next up is a piece by  teacher on how he  uses wargames to teach history, wish my teacher had done this, would have beaten writing essay's on what it felt like to be a 16th century peasant(crap i expect). A new faction for 'in her Majesty's name' comes next then its on to this months theme which is the successors of Alexander. 27 pages all told including rules for a campaign in Syria ,using dux bellorum for the period, stealing elephants and a pontic vs Rome scenario. The figure round up at the end again shows 6mm as well as the larger scales which pleases me, all though poor old heroics & ros let alone irregular don't get a look in.4 painting articles and couple of columns and with the reviews top the mag off, me thinks the painting stuff was a bit more than usual maybe drop a couple for some more history of the successors, but it seems that most wargames mags are shying away from the background history these days. i know you can just look it up on wiki or buy a book that covers it much better but still  i'm sure just  a little wouldn't hurt we aren't reading nuts or zoo here. I'm sure the readers can handle it without getting bored. overall a bit of a slip for WSS this month. in my new ranking system this mag rolls only 3 sixes out five dice

Sunday, 19 January 2014

Miniature wargames 369




Reading, reading,reading. Seems like all I'm doing lately is reading gaming mags, had quite a few to catch up on from before Christmas maybe I should just stop buying them but what else do you do sat on the loo or in the bath?
After the last MW I brought I didn't think I would buy another one but a glanced at this one in smiths and saw that the sci-fi was back so I gave it a go.
Now MW is the only wargames mag in the UK that doesn't have a theme each month so the chance of it having something of interest is high but then if the theme is your period then you've scored big. I'm not sure which still I prefer. Anyway on with the mag, first few pages covers news which unfortunately in this techno gizmo age isn't news any more, then we get a 3 page article on making huts from cardboard tube, I like these build your own terrain articles, haven't done any yet but one day.
Then YES!!! 4 pages of sci-fi releases. This is what I used to buy MW for I I'm glad it's back, their are so many small sci-fi figure makers out there to many to keep track of, so it's much better that some guy does it for me. You can google historical  because you know what to put but if I've never heard of it how can I find it? This section in my eyes has always been MW selling point and with the line between historical and fantasy gaming getting more blurred all the time MW needs to keep it up. I wouldn't be surprised if WSS and WI start to follow suit as well. Next a 3 page piece on a 7th century British battle with a nice pre battle add on game to enhance the coming battle clever .
then you get a Christmas themed skirmish game oddly  enough set in Napoleonic Spain or warhammer 40k , i don't think I've seen a wh40k article outside of white dwarf for 30 years. Then you get one of those get the author to explain his thinking about his rules' articles that all the wargames seem to love right now but at 8 pages i think this one was a bit to heavy.5pages of Boer war follow some history and a scenario, and same again but featuring mongols in the Caucasus,the Caucasus is one of my favourite areas for wargaming history, Khazar's, Georgians, mongols!, army group south etc. shame its only 3 pages but its part of a series so i'll keep an eye on this. 4 page interview with mr ground zero games(second bit of sci-fi, sweet!) is up next and then a filler in on the royal mails crazy outlook on paint this is really stupid on their part, i want some plastic soldier company spray but ill have to pay to have it couriered which is almost as much as the paint itself this must be hurting online games shops and doesn't really make much sense, i don't know how many paints leak in the post but i bet it isn't many. sort of interesting piece on varnish i probably like a lot of others thought gloss varnish was stronger than matt butt apparently not go figure. The rest of the magazine is made up of reviews. one thing that you cant say about MW is that they can be brought if they think something is bad they say so that's what you need from a review.
well i have to say after the disappointment of last time this edition is much improved more like the MW of old and not like battlegames, maybe they listened to me last time although a doubt it but still ill take the credit in my own head and if in case they are listen the contents page ? since you can see the contents page on MW's website i think it would be a good idea if it actually said what each article was about not just the title and author that means nothing to me what period is it, what kind of article is it  i think that is what a contents page should tell you. 
ps google's spell check doesn't know the word google someone at corporate needs to get on that.

 

Tuesday, 14 January 2014

Wargames soldiers & strategy No69



Ahh WSS it's no secret that this is my favourite but does this month's offering measure up? Well let's see.
This months theme is the Cold War (not bad, my first historical wargamming was 1/300th modern tank battles back in the early nineties when Russia was still the enemy)  plenty of articles covering 21 pages which is not as heavy as WI is with its themes which depending on if you like the theme is a good/bad thing, even covers the rules available and admits that 1/300 exists in the figures ranges overview which WI does not(very often) the rest of the magazine had a medieval Scots vs English battle,2 pages. A piece on the long range desert group,3 pages. Some Napoleonic,5 pages. An ACW battle,3 pages plus 3 modelling articles and a bunch of columns and reviews . All in all a good magazine up to the usual standard my only complaints would be I don't know why they still review board games and they needed to have bunged in something for the ancients player

Thursday, 9 January 2014

Wargames illustrated 314


http://www.flamesofwar.com/Portals/0/all_images/WargamesIllustrated/ArticlePics/WI314/Cover.jpg


Thought I had a reason I wanted to buy this so got it without looking inside whoops!
The main theme is Spanish war of succession, if you like horse and musket or London fashion week then you'll love this, me I like camo or chainmail so the 34 pages in 4 articles on this was a bit of a bust and to finish you off they throw in 6 more pages of ACW officer uniforms( doesn't that belong in an osprey?) .Still we get an introduction to fow latest desperate measures 4 pages just an extended advert really shame. They give you the rules to skyraiders in tour of duty( give me a b52 strike danger close , game over) 6 pages on Gettysburg (again) to keep the yanks happy, then you get an article on 18th century Belgium robbers ( actually a bit interesting) and a piece on the start to Jutland, World War One navel. There are also 3 articles just kind of like columns or blog posts sort of about wargames but not about actual games of war if you see what I mean. So all in all about a usual effort from WI. Outside of the main theme not much background history or fluff as the sci-if gamers call it and you  couldn't really say it had something for everyone . 

Sunday, 8 December 2013

BATTLEFLEET GOTHIC

Tried a small game of battlefleet gothic

 just a small battle for my first try of this game, i always liked the look of it but never got round to buying it and now that i have GW have stopped making the ships. I seam to be cursed like that, i brought at-43 just as rackham gave up and starship troopers just as mongoose dumped it.
Anyway on with the report, first the fleets:-

Chaos
1x Styx heavy cruiser
2x murder cruiser
1x slaughter cruiser

Imperial
1x overlord  battlecruiser
1x gothic cruiser
1x dictator cruiser
3x cobra destroyers




the imperials formed their cruisers up in the centre and split the cobras off to the side to attempt a flank attack, in retaliation the chaos fleet formed the murders up on the Styx opposite the imperial cruisers and sent the slaughter of to keep an eye on the cobras.                                             


Chaos moved first,the murders made full ahead towards the imperial cruisers while the Styx moved minimum distance and launched fighters while the slaughter made a run on the cobras eyeing up some easy kills.In the shooting phase only the Styx was in range and its lances bounced harmlessly off the dictator's shields.
The imperials sent their overlord and gothic forward at full speed with both ships making a 45 degree turn to unmask their starboard batteries,the dictator advanced forward at minimum speed and launched fighters and torpedoes.The cobra destroyers closed with the chaos slaughter and launched torpedoes at it.The imperial fire targeted the two murders but only manged a couple of blast markers on each the batteries failing to cause any damage.The cobras managed to get a blast marker on the slaughter with their combined batteries.                                                                           
The second chaos turn saw the murders brake into the imperial cruiser formation with the Styx trying to stay out of the way, the slaughter couldn't manoeuvre enough to get in on the cobras so kept on going.In the shooting phase the murders could use both side's batteries and worked the imperial cruisers over the gothic took the worst of it and was reduced to half damage the overlord took two hits, at least the dictator got away with only a blast marker. The Styx missed with all its fire and the slaughter only manged to destroy one cobra with is batteries and lances'.


Close up of the cruiser clash, poor old gothic on the left there smashed by two strength 10 batteries at point blank range.
The cobras swing onto  the slaughter's aft and the imperial cruisers just moved the minimum so they could reply to the beating they had received. Some stinky dice rolls saw the 3 cruisers only inflict 2 damage points on each of the murders and the cobras couldn't get any on the slaughter.

The 2 murders turned port and starboard respectively to come back around on the imperials and sensing victory the Styx also closed in, meanwhile the slaughter tried to use its speed to get away from the trailing cobras.Murder No1 and the Styx concentrated fire on the gothic and were rewarded with a massive explosion as it was vapourised and with some good shooting murder No.2 finished off the overlord as well.

Oh dear with 2 cruisers reduced to atoms the heart had been torn out of the imperial fleet. All that remained now was the hope off restoring some imperial honour.The dictator drew along side the Styx and the cobras continued their chase of the slaughter. Unfortunately for the imperials the dictators guns didn't score any hits on the Styx.

The murders swung around on the dictator and the Styx hung close, the slaughter also decided to close on the dictator and ignore the cobras.Lances and batteries pounded the dictator, who succumbed under the onslaught.



With no cruisers  left for the imperials the game was over, and the chaos could report to their masters that they had smashed the imperial fleet without any losses of their own.
Only after the game was over did i realise that ordinance moves in both sides turns, that fact might have helped the imperials get some hits with their torps which could have meant things went differently early on but oh well . Still i liked the game and it played quick and easy now all i need is a source of proxy ships so i can expanded the fleets.









Saturday, 23 November 2013

Warfare reading (show)

Me and the boy went to warfare in reading last weekend. First thing I would say is don't drive if you can use public transport. Now we started the day an arrow shot away from rivermead, where it is held but some difficult deity saw fit to put the Thames in the way, so it took us 20 minutes to get there only to discover that the car park was full and so were all the streets In the area, so after about an hour we actually got into the show. Now it's been  3 years since I last went so I can only compare it to that. No queues this year we got straight in at 11.30, they give you a badge to wear (they do check) and first stop was the bring and buy. Hmm not as much on sale as last time and a big drop in the amount of GW (boy was miffed). Next it was into the main selling hall not quite as busy as last time, you could actually move this time. Good range of manufacturers and sellers again though much to the disgust of the boy there was a lack of GW sellers both new and second hand, their new terms having an effect I suppose. All the big games were on sale, bolt action seemed to be the biggist and thier was plastic box sets all over the place. plastic soldier company the most with their own stand and on lots of other stands too. I was a bit gutted as I was looking for some dropzone commander but apart from the two player starter there was none. Now if you haven't been to warfare before but you have other wargames shows you would think that the demo and particpation games take Center stage, no at warfare they are in a different hall further on from the hall with the sellers and with a very uneven floor, so me and the boy only gave it a quick recon, some good looking games but the school diner hall feel to it didn't make us linger. So warfare great for shopping not do good gaming a bit down on previous years and leave the car at home